Patch Notes – January 16th, 2022

Game Updates:

[New Content] Added new sub-story stages in Chapter 6 to 10.

[New Scenario] Added a new battle scenario in the Void Tower.

[New Magic Pass] King of the Dwarfs - Brand will be available soon!

[Heroes] Heroes that have reached their level cap will be shown with a [MAX] label.

[Quick Promote] Now able to select which rarity of heroes to consume for quick promote.

[Battle] Light and Dark element heroes now gain +30 Precision when attacking Wood/Fire/Water heroes.

[Rookie gameplay #1] Kane and Zachary acquired from the story will start at level 5.

[Rookie gameplay #2] Unlock Auto-battle function after clearing Story 1-4.

[Heroes] A message will show when banishing a built hero or using it as ascension material.

[Gear] Added a [Quick Swap] function to the Gear Enhancement menu.

[Gear Management] Added [Sort] function to all gear types. Show the hero icon equipped with certain gear in the gear management menu.

[Backpack] Added function to open multiple reward chests from the Backpack.

[Hero Synthesis] Unlockable synthesis will be shown first. Improved notification of having the required heroes.

[System requirement] Optimization for low-spec devices.

[Animation] Shortened the length of hero's ultimate ability animation.

[Battle] Improved effects for some heroes during battle.

[Graphics] Optimized the graphics requirement for low-spec devices.

[Profile] Improved player profile icon and profile UI.

[System] Expanded random generated player name pool.

[Dispatch] Improved effects on the Dispatch interface.