Name |
Martome |
---|---|
Rarity |
Legendary |
Faction |
Titan Icelands |
Element |
Light |
Role |
Offense |
Rank |
Ability
-
Armor of Brilliancetrait
[Aura] When a team member applies Bleeding, increases the effect’s duration by 1 round. When an ally applies Bleeding with active attacks, has a 50% chance to launch a joint attack with the Basic ability.
Ascension Effects:
[Aura] When a team member applies Bleeding, increases the effect’s duration by 1 round. When an ally applies Bleeding with active attacks, has a 50% → 100% chance to launch a joint attack with the Basic ability. -
Vampiric Desirepassive
On active attacks, if the target has more than 6 stacks of Bleeding, launches a bonus attack with [Crimson Whip] .
-
Fatal Whipultimate
Deals 200% damage to 1 enemy, applies 3 stacks of Bleeding to them for 2 rounds, and detonates all Bleeding stacks on them. If there are no other enemies left, the Bleeding stacks will not be removed after detonation.
- Level 2: Damage +20%.
- Level 3: Damage +20%.
- Level 4: Ability cooldown is reduced by 1 turn.
- Unlock level cap in Mastery [Locked]
- Level 5: Additionally applies 1 stack of Bleeding.
-
Blood Impactbasic
Deals 110% damage to 1 enemy and applies 1 stack of Bleeding to them for 2 rounds. If there are no other enemies, additionally applies 1 stack of Bleeding for 2 rounds.
- Level 2: Damage +10%
- Level 3: Damage +10%
- Level 4: Damage +10%
- Unlock level cap in Mastery [Locked]
- Level 5: Damage +10%
-
Crimson Whipspecial
Deals 165% damage to 1 enemy, removes 1 positive effects on them, and reduces the Ultimate ability’s cooldown by 1 turn.
- Level 2: Damage +15%.
- Level 3: Damage +15%.
- Level 4: Damage +15%.
- Unlock level cap in Mastery [Locked]
- Level 5: Damage +15%.
Content Rating
-
Arcane DominatorDungeon RatingNo Man's LandDungeon Rating
Recommended Gear
Description
Assassin Attacks deal 15% more damage to the main target and have 50% chance of dealing additional 35% damage.
CursedAfter attacking, there is 35% chance to launch a bonus attack using the character's basic ability. Can be triggered once per turn.
Warrior+15% Attack
Raider+15 Speed Revival Restores 105 of Max Health at the start of the turn or 20% if under 50% Health. Can only be triggered 2 times per round. Recommended Stat Priority
HP%, C.RATE, C.DMG, SPD, FOCUS Coming soon.