Name

Marian

Rarity

Elite

Faction

Lasir

Element

Fire

Role

Support

Rank

Overall Rating

9.1

Good

  • Arena Offense
  • Void Tower

Bad

  • Guild Boss
  • Roaring Tulpa
  • Ash Magesteria
  • Queen of Tides
  • Witch of the Wind
  • Gemini Dragon
Click to enlarge

Ability

  • Violence
    trait

    The Life Steal of all team members is increased by 15%.

    Ascension Effects:

    The Life Steal of all team members is increased by 15% → 25%.

  • 4
    Bitter Redemption
    special

    Protects an ally for 2 turns, during which any damage or healing received by the protected ally is delayed until the end of their turn. Damage taken is reduced to 50% of the total while healing and Life Steal effects are boosted by 160%.

    • Level 2: Ability cooldown is reduced by 1 turn.
    • Unlock level cap in Mastery [Locked]
    • Level 3: Healing is increased. (Healing and Lifesteal Effects +10%)
  • Castigate
    basic

    Deals 80% damage to an enemy and applies Defense Down for 2 turns.

    • Level 2: Damage +10%.
    • Level 3: Damage +10%.
    • Level 4: Damage +10%.
    • Unlock level cap in Mastery [Locked]
    • Level 5: Defense Down duration +1 turn.
  • 3
    Trample
    ultimate

    Deals 165% damage to an enemy and heals the team member with the lowest Health for 100% of the damage dealt.

    • Level 2: Damage +15%.
    • Level 3: Ability cooldown is reduced by 1 turn.
    • Level 4: Healing +30%.
    • Level 5: Damage +15%.
    • Level 6: Ability cooldown is reduced by 1 turn.
    • Unlock level cap in Mastery [Locked]
    • Level 7: Damage +15%.

Content Rating

  • Recommended Gear

    Description


    Warrior
    +15% Attack

    Rage
    +12 Crit Rate

    Terra
    +15% Health

    Recommended Stat Priority

    HP%, C.RATE, C.DMG, SPD, FOCUS

    Marianne, born in Lasir, was not keen on studying magic and scriptures during her childhood. Instead, she desired to go out and explore. When she was 9 years old, she went on an expedition to the Crisas Wilderness alone, and fell into a crypt on accident. When she was faced with this challenge, she did not cower in fear. Instead, she burst out with a determination to survive. She fought back against the Desert Goblin located in the crypt.

    Slashing her way through other enemies as she tried to find a way out of the crypt. As she continued, she reached a huge underground cave that looked as if it were a temple. She entered hesitantly, and noticed there was a whip located in the center of this altar. Marianne claimed the whip as hers, and continued on her journey out of the crypt. A day later, Marianne took whip out to show her village what she had found. At this time, she was bumped into by a priest who told her the origins of the whip.

    According to the priest, the whip had originally belonged to the Tauren Tribe of the Yaman Plains. The Taurens defeated their enemies with this whip, treating it as a holy object.

    Coming soon.


Max Stats

Attack 840
Health 4,762
Defense 502
Speed 100
Crit. Rate 6%
Crit. Damage 150%
Focus 0%
Resistance 0%
Agility 5
Precision 100

Synergy Hero

N/A