Name

Ghajar

Rarity

Epic

Faction

Free Cities

Element

Wood

Role

Offense

Rank

Overall Rating

9.1

Good

  • Arena Offense
  • Void Tower

Bad

  • Guild Boss
  • Roaring Tulpa
  • Ash Magesteria
  • Queen of Tides
  • Witch of the Wind
  • Gemini Dragon
Click to enlarge

Ability

  • Venom Influx
    trait

    Applies Corrosion Venom to all enemies currently affected by Poison. Grants a 20% chance of launching a bonus attack with Unhealable against enemies affected by Poison for 2 turns.

    Ascension Effects:

    Applies Corrosion Venom to all enemies currently affected by Poison. Grants a 20% → 30% chance of launching a bonus attack with Unhealable against enemies affected by Poison for 2 turns.

  • 3
    Viperous Position
    special

    Deals 165% damage to an enemy and applies Poison to the target for 2 turns. This attack has a 50% chance of dealing 50% splash damage to all enemies plus Poison for 2 turns.

    • Level 2: Damage +15%.
    • Level 3: Damage +15%.
    • Level 4: Chance +20%.
    • Unlock level cap in Mastery [Locked]
    • Level 5: Damage +15%.
  • Venomous Undercut
    basic

    Deals 100% damage to an enemy, with a 50% chance to apply Poison and Focus Down to the target for 2 turns.

    • Level 2: Damage +10%.
    • Level 3: Damage +10%.
    • Unlock level cap in Mastery [Locked]
    • Level 4: Trigger chance +20%.
  • 3
    Virulent Roar
    ultimate

    Deals 220% damage to an enemy and detonates all of their Poison effects.

    • Level 2: Damage +20%.
    • Level 3: Ability cooldown is reduced by 1 turn.
    • Level 4: Damage +20%.
    • Level 5: Ability cooldown is reduced by 1 turn.
    • Unlock level cap in Mastery [Locked]
    • Level 6: Damage +20%.

Content Rating

  • Recommended Gear

    Description


    Terra
    +15% Health

    Raptor
    +20% Focus

    Vanguard
    +15% Defense

    Recommended Stat Priority

    HP%, C.RATE, C.DMG, SPD, FOCUS

    Ghajar is a member of Eastern Camala, and a regular voyager and Chief Doctor on the Camalan galley ship “Orakeen”, one of the most well-travelled merchant vessels along the spice route between Aurelica’s main Hirschbuck-dominated continent and the so-called Oriental Kingdoms, which provides the empire with a steady stream of exotic foods and spices.

    Sadly, the Orakeen’s string of successful voyages would come to a sudden end with a new and mysterious illness that began to spread among the crew members on a routine return voyage from Golden Shores. The plague appeared to work unstoppable and permanent effects on its sufferers, and even the highly skilled Ghajar found his seagoing medicines useless against the strange new affliction. The crew made a desperate port-of-call seeking assistance from the Hirschbuck Empire’s harbor masters in Jade Bay, but the expected medical supplies were not forthcoming. Instead, the Imperial harbor masters maintained strict quarantine and kept the Orakeen far from Imperial shores under

    threat of force.

    The crew gradually began to expire from the strange disease until finally the Orakeen left the harbor under cover of night to disappear back into the deep ocean from whence she had come. So was the legend of the Orakeen and its mysterious illness born, a tale of woe that inspired much conjecture among the Empire and the Free Cities as no maladies of a similar nature have since been observed on the Eastern routes.

    A new addition to the story has appeared of late with rumors that the chief doctor of the Orakeen has been sighted alive, and only alive, but roaming the hinterlands and the Free Cities dressed in a crazy apparel, an associate of snakes and wild beasts and involved in the concoction of various poisons and strange elixirs. Rumor has it that of all the unhappy sailors to perish aboard the doomed Orakeen, Ghajar alone survived and that only because he gets struck a deep and unholy pact with some great terror from beneath the distant ocean. Moreover, the legends also say that the once kindly, mild-mannered good doctor has turned into a cruel-hearted poison maker, ready to inflict vengeance on the Imperial landlubbers who have wronged him with the dreadful “cursed teeth” filled with ancient sea poisons in deadly elixirs designed to explode upon contact with flesh and melt bone from sinew. It is difficult to ascertain the truth of these rumours.

    Coming soon.


Max Stats

Attack 859
Health 6,120
Defense 484
Speed 119
Crit. Rate 6%
Crit. Damage 150%
Focus 0%
Resistance 0%
Agility 5
Precision 100

Synergy Hero

Santis

Pair with Santis to increase Poison damage.

Gangelo

Pair with Gangelo to increase Poison damage.